Parts and events are the basic building blocks in Cubase.Įditing in the Project window is not restricted to handling whole events and parts. In Cubase, events and parts are placed on tracks. Tracks are the building blocks of your project. Each track is assigned to a particular channel strip in the MixConsole. Tracks are listed from top to bottom in the track list and extend horizontally across the Project window. They allow you to import, add, record, and edit parts and events. You must create and set up a project to work with the program. In Cubase, projects are the central documents. The Project window provides an overview of the project, and allows you to navigate and perform large scale editing. To play back and record in Cubase, you must set up input and output busses in the Audio Connections window. When using Cubase with external tape transports, you must probably add a synchronizer to your system. You must set up your MIDI equipment before you can use it in Cubase. In Cubase, monitoring means listening to the input signal while recording. Once you have selected the driver for your audio hardware and have set it up, you must specify which inputs and outputs to use.Ĭubase uses a system of input and output busses to transfer audio between the program and the audio hardware. Most audio cards provide one or more small applications that allow you to customize your hardware. You can allow other applications to play back via your audio hardware even if Cubase is running. Using Several Audio Applications Simultaneously.If you use an external clock source, Cubase must be notified that it receives external clock signals and derives its speed from that source. This page allows you to set up your ASIO driver. On the Audio System page, you can select an ASIO driver for your audio hardware. You must select and set up your audio hardware in the Studio Setup dialog before you can use it. Normally, when you start Cubase, a dialog opens that prompts you to select a driver, but you can also select your audio hardware driver as described below. Therefore, the following sections can only serve as examples.īy selecting an audio driver, you allow Cubase to communicate with the audio hardware. Your system setup depends on many different factors, for example, on the kind of project that you want to create, on the external equipment that you want to use, or on the computer hardware that is available to you. If you only use a stereo input and output from Cubase, you can connect your audio hardware, for example, the inputs of your audio card or your audio interface, directly to the input source and the outputs to a power amplifier and speaker. You must set up your audio equipment before you can use it in Cubase. The Studio Setup dialog allows you to set up your connected audio, MIDI, and remote control devices. To use Cubase, you must set up your audio, and if required, your MIDI system. Here you will find detailed information about all the features and functions in the application. This is the Operation Manual for Steinberg’s Cubase. The following list informs you about the most important improvements in Cubase and provides links to the corresponding descriptions.
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